In addition to including the items that Streetwind suggested, it would also be good to have the right-click menu for your battery open as well. They arent throttled- you dont throttle them up and down, they ignore Z / X / Shift / Ctrl. It's easy to do, just F1 to take screenshot, drag-drop it on, copy the image URL, then use the "Insert other media" button here to "Insert image from URL" and paste the URL. So yeah, what Streetwind said, please post a screenshot. However, you say you've got a Mk1 command pod on the ship, and that has reaction wheels (assuming they haven't been turned off), so that doesn't sound like the problem. The other thing that happens to people sometimes is that they launch a satellite with an OKTO2 or QBE probe core, and don't realize that those two cores don't have reaction wheels, and so they think their probe's dead when actually it just can't rotate. Kerbal Space Program 1 KSP1 Mods KSP1 Mod Development KSP1 C Plugin Development Help and Support ANSWERED Throttle event Theme. But I have created one, which will be part of my next release of GTIndustries mod. Circularize worked around Kerbal before I went to the moon. Answer: No KSP does not have an event for throttle yet. I do have enough battery charge and all of the limit buttons are off, just in case there is a conflict. If I abort the maneuver, I have manual control of the throttle. KSP appears to only recognize 19 joystick buttons, with buttons 16 -18 being assigned to the mouse control buttons, and HAT 2 Up control being assign button 19. The Space Shuttle main engine could throttle down to 67 or so, and the Falcon 9's first-stage Merlins are claimed by some to throttle down to 40. The manual throttle control is also locked I cannot control the throttle. the mouse left button, mouse scroll wheel and mouse scroll wheel click (right button) are registering as joystick buttons, not mouse buttons/wheels. Are you sure you haven't accidentally turned off the battery, or something? The widest throttle range I know of is the sustainer engine of the Lance tactical missile, at 350:1 (yes, really), meaning it can be throttled to about 0.3 of full power. (What you describe could also happen with the RemoteTech mod, if you don't have a communications link back to KSC, but you're not running that). Normally, what I'd expect for your having gone dead would be that you ran out of electricity, but you say you've got that covered.
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